V-Ray for Unreal Annual Subscription

With V-Ray for Unreal, you can bring your V-Ray scenes from 3ds Max, Maya, Rhino and SketchUp directly into the Unreal Editor, and render ray-traced, photorealistic images directly in Unreal.

Save an Additional 5% this October!

Enter code AUTUMN5 at checkout!

Offer ends 31/10/2021
AvailabilityIn stock
Delivery Type
Digital Delivery By Email
Processing Time
1 - 4 (Business) Hours
SKU
VRAYFORUNREAL
£186.00 £155.00

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V-Ray for Unreal

V-Ray 5 for Unreal is a plug-in for Unreal Engine that allows you to import your V-Ray scenes from 3ds Max, Maya, and SketchUp directly to Unreal Engine for rendering.

V-Ray for Unreal maintains data consistency and your original materials from V-Ray for 3ds Max, Maya and SketchUp remain connected to their real-time versions and are called up when you’re ready to render.

V-Ray for Unreal can also be used for light baking and for rendering of native Unreal scenes or of 3rd party data that has been imported to Unreal Engine with Epic’s own Datasmith.

The V-Ray for Unreal Educational License is also available.

Chaos Group Official UK Reseller

  • Automatic migration of V-Ray scenes and assets from V-Ray for 3ds Max, Maya and SketchUp to Unreal Engine
    for existing V-Ray users within the archviz and automotive design communities.
  • Easy scene setup within Unreal Engine for existing V-Ray users within the archviz and automotive communities – leverages existing V-Ray knowledge for real-time and VR presentations.
  • Superior visual quality for non-V-Ray users and CAD community via Datasmith data transformation in combination with a state of the art, physically based raytracing engine.

Workflow


USE THE WORKFLOW YOU ALREADY KNOW

To bring a V-Ray scene into Unreal is simple. Create the scene the same way you normally do using V-Ray for 3ds Max, Maya and SketchUp. Then, export a V-Ray scene from your host application and import it using V-Ray for Unreal.

Smart Translation


SMART TRANSLATION OF MATERIALS AND LIGHTS

When you import your scene, V-Ray for Unreal automatically converts your materials and lights into real-time equivalents for UE workflows. At the same time, your original materials from V-Ray for 3ds Max, Maya and SketchUp remain connected to their real-time versions and are called up when you’re ready to render.

Photo-Realistic


TRUE PHOTOREALISTIC RENDERING DIRECTLY FROM UNREAL

When you render with V-Ray for Unreal, you get the exact same photorealistic quality that V-Ray is known for. V-Ray taps into the full combined power of your GPUs and CPUs for ultrafast ray tracing.

Virtual Reality


YOUR GATEWAY TO VIRTUAL REALITY

Once your V-Ray scene is imported, you’ll be ready to take full advantage of the VR capabilities in the Unreal Editor. V-Ray for Unreal makes it fast and easy to create high quality, immersive VR.

Realtime


GREAT LOOKING REAL-TIME, GREAT LOOKING RENDERS

Now you can build great looking real-time experiences and ray traced renders all from a single, shared workflow using V-Ray for Unreal.

V-Ray for Unreal Key Features

Physical Materials & Translation
Automatically converts V-Ray materials to approximate Unreal materials. Original V-Ray materials are used when rendering.
V-Ray Light Baking
Bake your ray-traced lighting with V-Ray for the highest quality real-time illumination.
Accurate Lighting
Render your Unreal scenes with physically accurate, ray-traced lighting from V-Ray.
Global illumination
Render realistic bounced light using V-Ray’s Brute force and proprietary Light cache global illumination.
GPU+CPU Rendering
Render on all your hardware — with support for CPUs, NVIDIA GPUs, or a combination of both.
Viewport Rendering
Render interactively while you design. Fine-tune lights and materials and instantly view V-Ray results directly in the Unreal viewport.
Cryptomatte
Аutomatically generates and stores object or material-based masks. It’s perfect when you need to accurately select objects in post-production.
Support for the latest & greatest
V-Ray for Unreal adds extra realism to Unreal’s latest features including Sun & Sky, Mesh light and Landscape. Explore and visualize the impact of natural light and shadows on your designs, turn any object into an efficient light source, render a variety of terrains.
Chaos Cloud
Fast, simple cloud rendering and light baking, directly from Unreal Engine. Chaos Cloud handles everything for you automatically — from licensing and uploading your scenes to distributing your job across virtual machines.
Rendering Animation
Render sequences from the Unreal Sequence Editor to create V-Ray-quality, ray-traced animated cinematics.
Distributed Rendering
Leverage the power of multiple machines working together to speed up rendering and light baking.
Render Elements
Supports a wide range of render elements for better control in compositing.
V-Ray Proxy Support
Load high-resolution assets at render time using memory-efficient V-Ray Proxy objects.
Unreal Foliage Support
Compatible with Unreal’s native foliage system for rendering large environments and landscapes.
Support for Unreal materials
Render and bake any scenes created with Unreal native materials and enjoy the fully ray-traced quality of V-Ray in Unreal.
Support for Adobe Substance
Add your favorite textures created with Substance and V-Ray and bring your designs to life.
Automated data prep from 3ds Max
This new script makes it easier to convert 3ds Max data and prepare it for Unreal Engine. It automatically unwraps objects and optimizes materials, so they’re ready to be imported and used in Unreal Engine.
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Please make sure that your system meets the requirements listed below before purchasing/installing V-Ray.

Processor Intel® or AMD® 64-bit processor with SSE 4.2 support
RAM 8 GB RAM and 8 GB swap minimum
GPU NVIDIA® GeForce® 780 GTX series card or higher with compute capability over 3.0
Unreal Engine Editor version 4.19.2; 4.20.2
Supported Operating Systems Windows® 7 SP1 64-bit, Windows® 8 & 8.1 x64, Windows® 10
NVIDIA Display driver 398.82 or higher
More Information
Brand Chaos
Delivery Type Digital Delivery By Email
Processing Time 1 - 4 (Business) Hours