Render[in] is a real-time radiosity engine that fully integrates as a plugin for SketchUp. Powered by the Artlantis rendering engine, Render[in] gives SketchUp users high-definition, photorealistic renders in a robust and easy to use application.
Render[in] is a real time radiosity 3D renderer that plugs directly into SketchUp. Powered by the Artlantis rendering engine, Render[in] gives SketchUp users photorealistic results in an easy to use application.
As with traditional photography, treating colours properly is essential to a good result. Render[in]'s new global illumination engine improves images for a better perception of colours, materials, and textures. A scene's lighting is also easier than ever to fine-tune with the ISO and Shutter parameters.
New in Version 3
New Physical Engine
Choose from indoor, outdoor, and low light pre-set modes, and tfind your balance between render speed and quality.
Create virtual shadows in small areas where natural light doesn't go, to bring more depth to scenes.
Easily find Render[in] lights in the SketchUp Outliner. A light is created from any SketchUp group or component; a single surface creates a spotlight, while a volume creates a point light.
Neon lights have been updated with significant quality improvement and calculation speed.
Sharing 360° panoramas on mobile devices or on the Internet is simple, fun and effective with iVisit360 - The technology dedicated to panoramic and virtual tour presentations.
The Render[in] preview window follows your SketchUp updates and reflects every change you make. With Render[in] you can
- Quickly create a high definition rendering with no size limitation
- Use existing SketchUp parameters and add new ones
- Create a photo-realistic project environment (water, sand, grass) and a 3D sky with clouds
- Create artificial light sources or neon surfaces
- See the final result in a real-time radiosity preview window
There's no need to learn a new software package. Render[in] uses the same SketchUp settings to make learning how to create high-definition renderings fast and easy.
Render[in] gives you even more texture settings to choose from, like adding specular reflection and shininess on materials, and auto-bump for realistic textures.
With features like realistic 3D sky with four types of clouds, pre-defined ground textures like sand, water, and grass, it’s easy to create realistic environment for your scenes. All changes to your scene are updated automatically in the preview window.
With Render[in], you can add spotlights and point lights and change the lighting in your rendered scenes easily and quickly, and see the changes automatically in the real-time preview window. Render[in] also offers Neon lighting - simply change the "light emitting" parameter of the material to light up your scene with this new feature.
Create a true, virtual tour inside your project with multi-node panoramas. Everything needed for viewing panoramas on your website is automatically created by Render[in].
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- Intel® Core i7, 4+ Core
- RAM: 16 GB
- Windows 10 (64 bits)
- OpenGL Graphic Card with 2 GB
- Display Resolution: 1920 x 1080 pixels
- Internet Access
- Intel® i3 4Core 2GHz
- RAM: 8 GB
- Windows 7 (64 bits)
- OpenGL Graphic Card with 1GB
- Display Resolution: 1280 x 800 pixels
- Internet access