V-Ray for Maya Perpetual

V-Ray 5 for Maya is the renderer of choice for Maya users looking for the highest quality visual output.

You can also rent V-Ray for Maya annually or V-Ray for Maya monthly.

Save an Additional 5% this Autumn!

Enter code AUTUMN5 at checkout!

Offer ends 30/11/2021
AvailabilityIn stock
Delivery Type
Digital Delivery By Email
Processing Time
1 - 4 (Business) Hours
SKU
VRAYMAYA
Special Price £1,014.00 £845.00 Regular Price £1,092.00

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V-Ray 5 for Maya

Chaos Group Official UK Reseller

V-Ray 5 for Maya is a complete 3D rendering platform for animation and visual effects. Work with composite renders, achieve seamless tiling quickly with V-Ray Proxy node, build Light Path Expressions, and interactively relight a scene using the new V-Ray Frame Buffer. 

V-Ray 5 makes your renders look better in less time, using both CPU and GPU resources.


New in V-Ray 5

New Compositor
The new and improved V-Ray frame buffer adds a compositor to help you fine-tune and finish renders. Combine render layers, set blending modes, and adjust colours without going to a separate app.

New V-Ray Proxy Workflow
Improve viewport and render speed with the new V-Ray Proxy node - а simplified single geometry node structure with easy-to-use, rule-based material and visibility assignments.

Light Mix
Now, from a single render, you can create dozens of lighting scenarios. Change the colour and intensity of lights in real-time without having to render again. When you have the look you want, you can save your light mix recipe, send the layers to comp, and update the lights in the scene.

Light Path Expressions
For more control in compositing, construct your own render passes with Light Path Expressions. Create custom expressions or use the timesaving presets to specify the light contributions you want to output.

Stochastic Texture Tiling
Automatically remove texture tiling artifacts with the new Stochastic tiling option on the VRayUVWRandomizer.

ACESCG Colour Space
Select industry-standard ACEScg for rendering with automatic colour space adjustment for textures, dispersion, sun & sky, and light temperature colours.

Texture Randomisation
Add variety to your scene with the new VRayUVWRandomizer map and enhanced VRayMultiSubTex controls.

New Sun And Sky Model
Reproduce the subtleties of twilight when the sun is below the horizon with the new Sun and Sky model.

New Carpaint Material
A new, even more realistic car paint material with enhanced flakes implementation.

Coat Layer
Add reflective coatings directly in the updated V-Ray Material, saving you both material creation and rendering time vs. using Blend material.

Enhanced GPU Rendering
Power up your renders with all-new GPU features, including 2D displacement, support for OSL textures, memory tracking and initial out-of-core implementation to handle your largest scenes.

Material Presets
Save time creating common materials with presets for aluminium, chrome, glass and more. Presets for most used hair colors have also been added.

Sheen Layer
Create soft microfiber fabrics like velvet, satin and silk with the new Sheen options in the updated V-Ray Material.

Extended V-Ray Dirt
Weathered streaks and dirt in crevices are easy with the enhanced V-Ray Dirt, which now employs both ambient and inner occlusion.

Blue-Noise Sampling
Achieve better noise distribution with fewer samples.


More Features

ADAPTIVE DOME LIGHT


ADAPTIVE DOME LIGHT

Faster, cleaner and more accurate image-based environment lighting based on V-Ray Scene Intelligence.

FASTER IPR


FASTER IPR

Redesigned IPR for faster feedback and continuous updates.

AI DENOISER IN VIEWPORT IPR


AI DENOISER IN VIEWPORT IPR

The NVIDIA AI denoiser is now available for interactive rendering with V-Ray IPR in the viewport.

DEBUG SHADING/ISOLATE SELECTED


DEBUG SHADING/ISOLATE SELECTED

Quickly isolate selected textures and materials to help debug large shading networks in IPR.

PLAYBLASTS WITH VIEWPORT IPR


PLAYBLASTS WITH VIEWPORT IPR

Create high-quality previz and animation tests via Playblasts with Viewport IPR.

2X FASTER GPU RENDERING


2X FASTER GPU RENDERING

Fast new GPU rendering architecture that now supports more high-end production features.

 

Key Features

POWERFUL CPU RENDERING

Render superior images and animations fast with V-Ray’s highly-optimised and adaptive ray tracing technology.

INCREDIBLY FAST GPU RENDERING

Get an additional speed boost with GPU-accelerated look development and final frame rendering.

ACCURATE LIGHTS

Render natural, artificial and image-based lighting with a wide range of light types, shapes and controls.

GLOBAL ILLUMINATION

Choose from ray traced and hybrid global illumination methods for the perfect balance of quality and speed.

PHYSICAL CAMERAS

Simulate any camera and lens with controls for exposure, depth of field and motion blur.

PHYSICAL MATERIALS

Create physically-based materials with multiple layers – now with GTR/GGX shading for great looking reflections.

UNIQUE SHADERS

For specialised materials, choose from a collection of purpose-built shaders for subsurface scattering, skin, hair and more.

EFFICIENT TEXTURES

Work with multi-resolution tiled textures from top applications MARI, Mudbox and Zbrush. 

Triplanar Mapping

Quickly apply seamless textures without UVs.

HAIR & FUR

Render realistic hair with support for Maya hair and fur, XGen, Ornatrix, Shave and a Haircut, and Yeti. 

Clipper with Render-Time Booleans

Create complex cutaways and sections using any mesh object.

VOLUMES

Render optimised volumetric effects and import OpenVDB files from Realflow and Houdini. 

Atmospheric Perspective + New Hosek Sky

Simulate natural looking skies with realistic atmospheric haze.

Rounded Corners

Generate perfectly smooth edges at render-time with no extra modelling.

RENDER ELEMENTS

Output a complete set of beauty, utility, and matte passes for total control in compositing.

V-RAY FRAME BUFFER

Track render history, fine tune colours, and match final output with advanced colour management 

PROXY OBJECTS

Fit massive scenes into memory and cut render times using load-on-demand proxy objects.

VIRTUAL REALITY

Render VR-ready content for popular headsets like Oculus Rift, HTC Vive and Samsung Gear VR.

DENOISER

Automatically remove noise and cut render times by up to 50%.

VRSCANS MATERIAL LIBRARY SUPPORT

400+ scanned materials. Import and render directly in V-Ray.

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You're reviewing:V-Ray for Maya Perpetual

Please make sure that your system fulfills these requirements before installing V-Ray. Note that V-Ray is only supported for 64 bit operating systems and 64 bit versions of Maya. 

Processor

Intel® Pentium ® IV or compatible processor with SSE3 support.

RAM

4 GB RAM and 4 GB swap minimum – recommended 8 GB or more RAM, 8 GB or more swap file

USB Port Required for hardware lock, preferably USB 2.0
TCP/IP Only IPv4 is supported. IPv6 is currently not supported

 

Windows

Version of Maya Supported Operating System
Maya 2015 x64 Windows ® 7 SP1, Windows ® 8, and Windows ® 8.1 Professional
Maya 2016 x64 Windows ® 7 SP1, Windows ® 8.1 Professional, and  Windows ® 10 Professional
Maya 2017 x64 Windows ® 7 SP1 and Windows ® 10 Professional
Maya 2018 x64 Windows ® 7 SP1 and Windows ® 10 Professional

 

Linux

Version of Maya Supported Operating System
Maya 2015 x64 Red Hat ® Enterprise Linux® 6.2 WS,  Fedora™ 14, or CentOS 6.2
Maya 2016 x64 Red Hat ® Enterprise Linux® 6.5 WS, or CentOS 6.5
Maya 2017 x64 Red Hat ® Enterprise Linux® 6.5 and 7.2 WS, or CentOS 6.5 and 7.2
Maya 2018 x64 Red Hat ® Enterprise Linux® 6.5 and 7.2 WS, or CentOS 6.5 and 7.2

 

Mac OS X

Version of Maya

Supported Operating Systems

Maya 2015 x64 Apple® Mac OS® X 10.8.5 and 10.9.x
Maya 2016 x64 Apple ® Mac OS ® X 10.9.5, 10.10.x, and 10.11.3
Maya 2017 x64 Apple ® Mac OS ® X 10.10.5 and 10.11.x
Maya 2018 x64  Apple ® Mac OS ® X 10.10.5 and 10.11.x
More Information
Brand Chaos
Delivery Type Digital Delivery By Email
Processing Time 1 - 4 (Business) Hours