V-Ray for 3ds Max Perpetual

AvailabilityIn stock
Delivery Type
Digital Delivery By Email
Processing Time
1 - 4 (Business) Hours

V-Ray 5 lets you build composite renders, interactively relight your scenes, and set up materials fast with over 500 ready-made shaders.

Buy the latest version V-Ray for 3ds Max for superb photo-realistic renderings from 3D Studio Max.

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£990.00 £825.00

V-Ray 5 for 3ds Max

V-Ray for 3ds Max is possibly the best known and most successful renderer for 3D Studio Max. Produce high quality visual output with class-leading control of materials, lighting and camera settings. A number one choice for architects and designers the World over, V-Ray for 3ds Max is a fast, biased renderer.
Chaos Group Official UK Reseller

You can also rent V-Ray for 3ds Max annually or V-Ray for 3ds Max monthly.

Workstation licenses include one floating node license. This will normally be used to render on the machine where V-Ray is installed - but at other times can be used as a node to assist rendering on any other V-Ray installation on your network. Add more nodes to create your own render farm.

New in V-Ray 5 for 3ds Max

Explore lighting possibilities interactively in real-time. Use LightMix in the new V-Ray Frame Buffer to freely experiment with lighting changes after you render, save out permutations, and push back improvements you’d like to have in your scene.

The new Layer compositor lets you fine-tune and finish your images directly in the new V-Ray Frame Buffer — without the need for a separate post-processing app.


Efficiently browse from a library of over 500 render-ready materials including metals, glass, wood and more.


Save time creating common materials with presets for aluminum, chrome, glass and more.


New rendered material swatches show you exactly what your materials will look like.


Add reflective coatings directly in the updated V-Ray Material, saving you both material creation and rendering time vs. using Blend material.


Create soft microfiber fabrics like velvet, satin and silk with the new Sheen options in the updated V-Ray Material.


Add variety to your scene with the new VRayUVWRandomizer map and enhanced VRayMultiSubTex controls.


Automatically remove texture tiling artifacts with the new Stochastic tiling option on the VRayUVWRandomizer.


Weathered streaks and dirt in crevices are now easy with the enhanced V-Ray Dirt, which now employs both ambient and inner occlusion.


Reproduce the subtleties of twilight when the sun is below the horizon with the new Sun and Sky model.


V-Ray for 3ds Features

Powerful Scene Intelligence

Powerful Scene Intelligence

Automatically analyses your scene to optimise rendering — so you get the best quality in less time.
Adaptive Dome Light

Adaptive Dome Light

Faster, cleaner and more accurate image-based environment lighting. Up to 7x faster than before.
Point & Shoot Camera

Point & Shoot Camera

Perfect renders are as easy as taking a snapshot with new Automatic Exposure & White Balance.
2X Faster GPU Rendering

2X Faster GPU Rendering

Fast new GPU rendering architecture with support for more of your favorite high-end production features.
GPU Volume Rendering

GPU Volume Rendering

V-Ray GPU now supports blazing fast rendering of volumetric effects like smoke, fire and fog.
NVIDIA AI Denoiser

NVIDIA AI Denoiser

Instantly remove noise while rendering. Based on AI-accelerated denoising technology by NVIDIA.
Lighting Analysis

Lighting Analysis

Accurately measure the light levels in your scene using new lighting analysis tools.
Physical Hair Material

Physical Hair Material

Render more realistic-looking hair with accurate highlights and melanin colour controls.
V-Ray Switch Material

V-Ray Switch Material

Apply several materials to the same object and select the one you want at render time.
V-Ray Plugin Material & Texture

V-Ray Plugin Material & Texture

Load any texture or material that’s available in V-Ray Standalone and render it in V-Ray Next.
Denoised Render Elements

Denoised Render Elements

Denoise individual render elements for added control in compositing. Supports animation.
Layered Alembic Workflows

Layered Alembic Workflows

Supports Alembic 1.7 and layers for efficient handling and updating of Alembic data.
New V-Ray SDK

New V-Ray SDK

V-Ray’s core rendering engine has been optimised for extra speed and added flexibility.
Localised Tooltips

Localised Tooltips

Tooltips are now in multiple languages: Japanese, Korean, Russian, Italian, Portuguese and Spanish.


New utility checks your scene to see if it’s ready to render on the cloud with Linux and V-Ray Standalone.


The V-Ray Material adds support for PBR shaders with new Metalness reflection controls.


Triplanar Mapping
Quickly apply seamless textures without UVs.Triplanar Mapping
Automatic Sampling Of Lights & Materials
Save time with automatic sampling of lights and materials.AUTOMATIC SAMPLING OF LIGHTS & MATERIALS
Clipper with Render-Time Booleans
Create complex cutaways and sections using any mesh object.CLIPPER WITH RENDER-TIME BOOLEANS
New Sky Model & Aerial Perspective
Simulate natural looking skies with realistic atmospheric depth.NEW SKY MODEL & AERIAL PERSPECTIVE
Rounded Corners
Generate perfectly smooth edges at render-time with no extra modeling.ROUNDED CORNERS
Variance-based Adaptive Sampling
Get cleaner renders with better noise detection.VARIANCE-BASED ADAPTIVE SAMPLING

Variance-based adaptive sampler (VBAS)
• Better sampling of dark areas and faster sampling of overbright areas   
• More consistent noise detection   
• Final image quality is less dependent on materials and lights settings   
• Improved alpha channel sampling – especially in scenes with depth of field and motion blur   
• Works in bucket and progressive rendering modes 

Many features have been updated as well, including better global illumination and GPU rendering with V-Ray RT
V-Ray for 3ds Max is a comprehensive physically-based lighting, shading, and rendering toolkit built to meet the creative demands of CG artists and designers. Speed, control, and quality are key reasons so many artists and studios rely on V-Ray time and time again.
V-Ray for 3ds Max delivers a powerful new set of features focused on artist productivity and modern CG workflows.


  • Faster Ray Tracing Performance
  • New Progressive Production Renderer for interactive and production rendering
  • Render Mask to specify render regions using an object selection or image mask
  • Reflection/ Refraction Trace Sets to control object visibility in reflections and refractions
  • Max Ray Intensity parameter to remove noise resulting from over bright sources
  • Faster Hair rendering with support for view-dependent tessellation
  • Deep Image support including OpenEXR 2.0 output
  • Improved V-Ray RT GPU with support for Render Elements
  • Improved V-Ray RT CPU with support for SSS, VRaySkinMtl, and VRayDirt (Ambient Occlusion)
  • Improved V-Ray RT with support for Forest Pack and RailClone from iToo Software
  • Improved Distributed Rendering with Automatic Asset transfer and ability to exclude local machine


  • Simplified User Interface with easy access to common controls
  • Quick Settings with production-ready presets for fast render set ups
  • New V-Ray Toolbar for quick access to common V-Ray tools
  • New Online Documentation with direct links within interface
  • Improved V-Ray Frame Buffer with added color correction controls
  • Improved Lens Effects supported directly in V-Ray Frame Buffer
  • OpenColorIO support for advanced color management
  • Alembic integration with support for hair and particles
  • Improved Lens Analyzer Tool to match barrel distortion using any image (no longer limited to grid photo.)


  • Probabalistic Light Sampling for optimized rendering of scenes with multiple lights


  • VRayClipper for creating cutaway and section renders
  • Metaballs with support for rendering implicit


  • Improved Subsurface Scattering with support for object-based and raytraced illumination
  • New VRaySkinMtl with layered reflections and artist-friendly controls
  • VRMats for sharing V-Ray materials across host applications
  • OSL support for programmable shaders

Additional Features and Improvements  

  • Support for object-based custom tags in filenames using VRayHDRI
  • Support for Mari <UDIM> and Mudbox <UVTILE> tags in VRayHDRI
  • Support for Ground Environment Projection in VRayHDRI
  • Support for Ptex object-space vector displacement any image (no longer limited to grid photo)
More Information
Brand Chaos
Delivery Type Digital Delivery By Email
Processing Time 1 - 4 (Business) Hours
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Please make sure that your system meets the requirements listed below before purchasing/installing V-Ray.

Processor 1st Gen Intel® Core™ or compatible processor with SSE4.2 support (x64)
RAM Minimum 8 GB RAM, recommended 64 GB RAM
Operating system Microsoft® Windows® 8.1 or Windows 10 operating system
Autodesk® 3ds Max 3ds Max® 2016, 2017, 2018, 2019, 2020 and 2021 (64-bit)
USB port Required for customers using legacy hardware lock, preferably USB 2.0
TCP/IP Only IPv4 required for distributed rendering is supported. IPv6 is currently not supported.
License Server 5.5.0 or later
TCP/IP Only IPv4 required for distributed rendering is supported. IPv6 is currently not supported.
GPU Acceleration NVIDIA CUDA with minimum required compute capability 5.2*: Maxwell-, Pascal-, Volta- and Turing-based NVIDIA card(s) with latest video driver or at least version 442.54;

NVIDIA RTX with compute capability 5.21: RTX cards with latest recommended video driver or version 442.54;


V-Ray Production Denoiser: AMD or NVIDIA GPU supporting OpenCL 1.2;

NVIDIA AI Denoiser: Maxwell, Pascal, Volta or Turing-based NVIDIA card with driver version 441.28