V-Ray for Cinema4D
V-Ray for Cinema 4D brings the features, power and reliability of V-Ray into Cinema 4D. V-Ray for C4D incorporates the latest render engine and toolset from Chaos. This includes GPU functionality in addition to the powerful and well established CPU rendering.
The latest version of V-Ray for Cinema 4D features support for Material Node Editor, pixel-perfect masks right in the V-Ray Frame Buffer, and the ability to render multiple Dome Lights and relight your scene even after you've rendered. V-Ray Fur and V-Ray Clipper also make a return to V-Ray for Cinema 4D.
Creating realistic translucent materials and real world reflections is also easier than ever with built-in volumetric subsurface scattering inside the V-Ray Material, by using Progressive Caustics.
V-Ray for Cinema 4D is used very much as the usual Advanced Render Workflow within Cinema 4D, though the Material and Render Settings are slightly different due to other features and additional options.