V-Ray Standalone is a command line renderer. V-Ray Scene files (.vrscene) can be exported from the host application and rendered using the standalone command line renderer.
V-Ray Standalone is a separate executable application that can be used to render .vrscene files and also as a render slave for distributed rendering of a .vrscene file or with V-Ray RT. V-Ray Standalone can be used for CPU and GPU rendering.
V-Ray Standalone users can utilize the full set of features included in the V-Ray rendering system.
Faster Ray Tracing performance.
Intel Embree support (Windows and Linux).
New Progressive Production Renderer for interactive and production rendering.
Render Mask to specify render regions using an object selection or image mask.
Reflection/ Refraction Trace Sets to control object visibility in reflections and refractions.
Max Ray Intensity parameter to remove noise resulting from over bright sources.
Faster Hair rendering with support for view-dependent tessellation.
Deep Image support including OpenEXR 2.0 output.
V-Ray RT Improvements - support for Render Elements on GPU; support for SSS, VRaySkinMtl, and VRayDirt (Ambient Occlusion).
Improved Distributed Rendering with Automatic Asset transfer and ability to exclude local machine.
Probabalistic Light Sampling for optimized rendering of scenes with multiple lights.
Improved Subsurface Scattering with support for object-based and raytraced illumination.
VRmats for sharing V-Ray materials across host applications.
VRaySkinMtl with layered reflections and artist-friendly controls.
OSL support for programmable shaders
PhoenixFD Volume Shaders are included.
OpenVDB and Field3D support.
Improved Ptex support including object-space vector displacement.
Advanced Texture Baking including baking to Ptex, UDIM,and projections.
Metaballs with support for rendering implicit surfaces.
Improved V-Ray Frame Buffer dockable with added color correction controls.
Improved Lens Effects supported directly in V-Ray Frame Buffer.
OpenColorIO support for advanced color management.
Alembic integration with support for hair and particles.
Improved Lens Analyzer Tool to match barrel distortion using any image (no longer limited to grid photo).
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- A SSE2 capable processor (Intel Pentium IV or later)
- 2 GB RAM minimum
- Microsoft® Windows® XP Professional (SP2 or higher), 64-bit versions
- Microsoft® Windows Vista® Business (SP1 or higher), 64-bit versions
- Microsoft® Windows 7® 64-bit
- Microsoft® Windows 8® 64-bit
- Red Hat® Enterprise Linux® 6.0 WS (64-bit) or newer
- Apple® Mac OS® X 10.6.5 or higher (Snow Leopard)