| Simlab Edition: | |
SimLab Composer provides the user with all the needed tools to build 3D scenes from existing models. In addition to the draggers found in modern 3D applications to place models in the scene, SimLab Composer offers unique tools like snap to object and snap to ground to make building 3D scenes intuitive and fast.
SimLab Composer maintains the assembly structure of imported 3D models, this enable the user to select the level to work on (face, body, part, subassembly or assembly).
For models with no texture coordinates, SimLab Composer gives the user the needed tools to generate texture coordinates. Simlab Composer also provides the user with the ability to add 3D text to any scene.
3D Scenes created in SimLab Composer, can be exported as a 3D PDF files, a 3D PDF file is a PDF file (that can be opened using a free version of Acrobat reader), which includes 3D Data.
The recipient of the file will be able to view, rotate, and interact with the 3D scene.
3D PDF was designed to be very easy to use for none technical users.
SimLab Composer enables the user to customize the generated 3D PDf file, customizations supported include:
SimLab Composer includes a licensed version of Luxion Renderer, a high quality, accurate and extremely fast global illumination renderer, which enables the user to create high quality photorealistic images quickly.

Assigning materials can be done by dragging materials from the material library supplied with SimLab Composer and dropping them on the 3D objects.
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SimLab composer supports importing 3D models from many of the standard file formats, including: SketchUp, Rhino, STEP, IGES, Collada, 3D PDF, 3D XML, FBX, Obj, 3DS, DXF, U3D, STL, DWG , and SolidWorks.
3D models and scenes can be exported to the following files formats, OBJ, FBX, Collada, STL, U3D, BIP and OSG