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Cinema 4D R13 Comparison


Purple color indicates new feature

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Platform





Cross-platform support for Mac & Windows

x

x

x

x

64-bit architecture

x

x

x

x

Outstanding stability

x

x

x

x

OpenGL 3.0 support (Windows only, needs compatible driver and hardware)

x

x

x

x

Extensive API: C++, Python, C.O.F.F.E.E.

x

x

x

x


 

Interface & Workflow

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Context-sensitive, fully-searchable HTML help

x

x

x

x

Multiple projects open at once

x

x

x

x

Customizable toolbars / layouts / menus

x

x

x

x

Light and dark interface schemes

x

x

x

x

Unlimited view windows

x

x

x

x

Head-up display

x

x

x

x

Custom pop-up menu

x

x

x

x

Non-modal tools with realtime feedback

x

x

x

x

Collapsible Managers & Palettes

x

x

x

x

Selection / display filters

x

x

x

x

Custom User Data per object

x

x

x

x

Doodle viewport annotation tool

x

x

x

x

Layer system for object & material management

x

x

x

x

Enhanced XRef external instancing / referencing system

x

x

x

x

Tablet support for Wacom and other pen tablets

x

x

x

x

3dconnexion 3DMouse support

x

x

x

x

Stereo Display in Editor

x

x

x

x


 

Data Exchange / Format Support

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Quicktime support

x

x

x

x

AVI support

Win

Win

Win

Win

Image formats - float with layers: PSD, TIFF, OpenEXR

x

x

x

x

Image formats - float: HDR, DPX, RLA, RPF

x

x

x

x

Image formats: BMP, IFF, JPG, PICT, PNG, TARGA

x

x

x

x

Quicktime VR object, panorama

x

x

x

x

After Effects compositing exchange with 3D data

x

x

x

x

Apple Motion compositing exchange with 3D data

x

x

x

x

Apple Final Cut Pro compositing exchange

Mac

Mac

Mac

Mac

Combustion compositing exchange

x

x

x

x

Digital Fusion compositing exchange

Win

Win

Win

Win

Shake compositing exchange

x

x

x

x

Support of DXF, DWG, 3DS, DAE, FBX, DEM, LWS, SRL, VRML2, OBJ formats, COLLADA

x

x

x

x

IGES importer



x

x

Okino connection - seamless CAD file import via optional PolyTrans software (Windows only)



x

x

BodyPaint 3D exchange - 3ds Max

x

x

x

x

BodyPaint 3D exchange - Maya

x

x

x

x

BodyPaint 3D exchange - Softimage

x

x

x

x

BodyPaint 3D exchange - LightWave 3D

x

x

x

x


 

Modeling Tools

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Parametric object primitives

x

x

x

x

Parametric spline primitives

x

x

x

x

Extrude, Lathe, Loft, Sweep NURBS

x

x

x

x

Polygonal modeling tools with N-gon support

x

x

x

x

HyperNURBs subdivision surfaces

x

x

x

x

Modeling Generators: Metaball, Boolean, Symmetry, Array, Atom Array, Instance, Connect

x

x

x

x

Deformers: Bend, Twist, Bulge, Shear, Taper, FFD, Formula, Wind, Explosion, Melt, Shatter, Wrap, Polygon Reduction, Spherify, Spline Rail, Spline Deformer

x

x

x

x

Displacement Deformer

x

x

x

x

Collision Deformer

x

x

x

x

Camera Deformer

x

x

x

x

Smoothing Deformer

x

x

x

x

Spline Wrap Deformer

x

x

x

x

Shrinkwrap Deformer

x

x

x

x


 

UV Editing

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UV editor

x

x

x

x

Interactive UV mapping by projection types

x

x

x

x

Optimal UV mapping to automatically remove seams

x

x

x

x

LSCM unwrapping and relaxing

x

x

x

x

ABF unwrapping and relaxing

x

x

x

x


 

Materials & Texturing

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14 standard material channels: Color, Diffusion, Luminance, Transparency, Reflection, Environment, Fog, Bump, Normal, Alpha, Specular, Specular Color, Glow, Displacement

x

x

x

x

Transparency with absorption, total internal reflections, exit reflections

x

x

x

x

Blurry reflections and transparencies

x

x

x

x

Normal Maps: tangent, object or world

x

x

x

x

displacement: intensity (centered), red/green and RGB

x

x

x

x

Choose Photoshop PSD layers per usage

x

x

x

x

Animated textures (MOV, AVI, sequence) with viewport preview

x

x

x

x

Selectable viewport resolution and channel display per material

x

x

x

x

Shading Models: Phong, Blinn, Oren-Nayar

x

x

x

x

Fresnel Shader incl. physicall correct IOR

x

x

x

x

Noise Procedural Shader with 32 different noise algorithms

x

x

x

x

Layer Shader

x

x

x

x

Proximity-based Proximal Shader

x

x

x

x

Procedural surface shaders

x

x

x

x

Texture baking: surface color, illumination, ambient occlusion, normals, displacement and more

x

x

x

x

Sub-polygon displacement



x

x

New Sub-surface scattering


x

x

x

Terrain Mask Shader

 

 

x

x

Brick Shader

x

x

x

x

Pavement Shader

x

x

x

x

Sketch & Toon Art Shader



x

x

Sketch & Toon Hatch Shader



x

x

Sketch & Toon Spots (Halftone) Shader



x

x

3D Painting with layers, all blend modes and Photoshop file compatibility

x

x

x

x

Multibrush painting of multiple material channels in single stroke

x

x

x

x

Raybrush painting directly onto rendered result

x

x

x

x

Projection painting

x

x

x

x

Exchange projections with Photoshop

x

x

x

x

camera mapping

x

x

x

x

ProjectionMan camera mapping workflow tool

x

x

x

x


 

Lighting

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Light Types: Omni, Spot, Infinite, Area, Square Spot, Parallel Spot, Square Parallel Spot

x

x

x

x

Hard, Soft, Area Shadows

x

x

x

x

Visible, Volumetric and Inverse Volumetric Lighting

x

x

x

x

Noise within light illumination or visibility

x

x

x

x

Include/exclude light diffusion, specular, shadow per object

x

x

x

x

Custom lens flares

x

x

x

x

Caustics



x

x

Colortemperature in Kelvin

x

x

x

x

Photometric brightness setting in Candela and lumen

x

x

x

x

Support of IES light data



x

x


 

Rendering

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Render up to 128,000 pixels square / 32 bits per pixel

x

x

x

x

Bucket rendering

x

x

x

x

Render Instances

x

x

x

x

Color profile support

x

x

x

x

Camera White Balance

x

x

x

x

Linear Workflow

x

x

x

x

Adaptive anti-aliasing

x

x

x

x

Multi-Pass output

x

x

x

x

Object buffers - specify unique alpha channels per object

x

x

x

x

Ambient Occlusion

x

x

x

x

Global Illumination (IR, QMC, Mixed)


x

x

x

Physical Renderer with physical camera, high qualitiy depth of field, high quality motion blur

 

x

x

x

Stereo Rendering

x

x

x

x

Depth of Field post effect



x

x

Vector Motion Blur post effect



x

x

CineMan Renderman-compliant bridge



x

x

Sketch and Toon non-photorealistic rendering



x

x

Pyrocluster volumetric particle rendering



x

x

Physical Sky - realistic sky shading with 2D and 3D clouds, accurate sun and star positions, fog and atmosphere effects



x

x

3D Sound Rendering

x

x

x

x

Picture Viewer with RAM playback (including sound), history, AB compare, new animation AB compare, histogram, layer view, color correction, subsequent stereoscopic editing, full screen mode

x

x

x

x

Watermark post effect

x

x

x

x

Render Queue batch rendering system

x

x

x

x

Network rendering clients

 

3

3

unlimited


 

Animation

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Easy one-click record button to keyframe Position, Scale, Rotation, Point Level animation and user-defined parameters

x

x

x

x

Record-dot animation of all animatable parameters

x

x

x

x

Automatic keyframing

x

x

x

x

Cappucino - realtime keyframing




x

PowerSlider animation toolbar for playback and keyframe manipulation

x

x

x

x

Timeline - up to four timelines windows with customizable track display and dopesheet or F-Curve view modes

x

x

x

x

F-Curve Snapshots and Reduced Modification Curves

x

x

x

x

Constant Velocity option per track

x

x

x

x

Keyframe reduction

x

x

x

x

Keyframe baking

x

x

x

x

ASCII animation import

x

x

x

x

Non-linear animation / motion mixing system

x

x

x

x

Constraints: PSR, Up-Vector, Clamp, Mirror, Parent, Aim, Spring

x

x

x

x

Driver tag




x

XPresso - node based expression editor

x

x

x

x

Virtual Walkthrough tool - first-person scene navigation and animation



x

x


 

Dynamic Animation

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Basic particle system

x

x

x

x

Thinking Particles node-based particle system




x

Rigid Body dynamics (limited to MoGraph objects)


x


x

Rigid Body Dynamics




x

Joints, Springs, Motors




x

Soft Body Dynamics




x

Cloth dynamics & dressing functions




x

Hair dynamics




x

Spline dynamics




x


 

MoGraph Tools

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Cloner object


x


x

Fracture object


x


x

Matrix object


x


x

MoInstance object


x


x

MoText object


x


x

Tracer object


x


x

Spline Mask object

x

x

x

x

MoSpline parametric spline generator with L-system functionality


x


x

Effect Position, Scale, Rotation, Color, Time via Falloff, Shader, Random, Formula, Delay, C.O.F.F.E.E., Inheritance, Sound, Spline, Step, Target, Time or Volume


x


x

PolyFX polygon fracture deformer


x


x

MoGraph Selection tag


x


x

Beat Shader


x


x

Multi-shader - affect texture based on clone color


x


x

Extrude Deformer


x


x


 

Character Animation Tools

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Character Object / Autorigger

 

 

 

x

CMotion - parametric walk system

 

 

 

x

Joints with full dynamic IK

x

x

x

x

Skin Deformer supporting linear, spherical and blended deformation based on joints

x

x

x

x

Weighting Manager and tools

x

x

x

x

Auto Weighting

x

x

x

x

PoseMorph morphing and hierarchical mixing system




x

Mirror tool

x

x

x

x

Naming tool

x

x

x

x

Paint tool

x

x

x

x

Weight Effector

x

x

x

x

VAMP tool for translating weights, morphs, selection, textures, Uvs and vertex maps between different geometry




x

Cluster Deformer

x

x

x

x

Morph Deformer




x

Jiggle Deformer

x

x

x

x

Tension tag




x

Quaternion tag




x

Point Cache tag

x

x

x

x

Muscle Deformer

 

 

 

x

Point Cache Deformer

x

x

x

x

Correction Deformer

x

x

x

x

Surface Deformer

x

x

x

x

Mesh Deformer

x

x

x

x

Squash & Stretch Deformer

x

x

x

x

New Visual Selector




x


 

Hair Simulation and Rendering

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Guide-based Hair system




x

Hair instancing




x

Feather object




x

Fur system




x

Hair styling tools: Move, Scale, Rotate, Brush, Comb, Clump, Curl, Cut, Push, Straighten, Add Guides, Mirror, Set Roots




x

Hair dynamics




x

Hair shading system with multiple speculars, texture-defined root and tip colors, and variable transparency, thickness, length, scale, frizz, kink, density, clump, tighten, displace, bend, curl, twist, wave, straighten




x


 

Content

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Essential presets and demo scenes

x

x

x

x

Advanced presets and demo scenes




x

Broadcast Library incl. materials, cameras and objects


x


x

Visualization Library incl. materials, presets and architectural objects



x

x

 
 
 
 
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